Who I am
I'm Tajammal Maqbool, a software engineer building web applications and games. Shipping software has been my job since 2020, working across the stack with React, Next.js and Node.js, and building games in Unity, Phaser.js and Three.js.
Those two sides meet in ReactionBench: a precise measurement tool that feels like a game. The site is mine to build and maintain, and every test and article goes past me for an accuracy review before it goes live.
Why I built it
Hand someone a number with no hint of how it was measured and you have most reaction-time sites. That bothered me as a developer, because timing in the browser is genuinely hard, and pretending otherwise yields numbers that mean nothing.
Hence ReactionBench times to the painted frame, states the hardware latency it cannot remove, and reports a median rather than your luckiest tap. A cited source backs every statistic on the site, and I check the methodology myself.
Spotted something wrong?
If a fact looks off, a test is broken, or you have a copyright concern, I want to hear about it — every complaint reaches me directly. Here's how to raise one, including the copyright and DMCA process.
Complaints & copyright policy